It would be fair to summarise Blood of Amber as ‘more-of-the-same-only-different’. It’s a series of incidents with minimal advancement on the major plot purposes, which to this point amount to who is trying to kill Merlin every April 30, and just what the heck is going on anyway. This instalment looks likely to be mostly synopsis again.
Zelazny left Merlin in a blue crystal cave, the properties of which block any extra-natural communication or transportation, and the immovable boulder over the hole in the roof preventing any physical egress.
What ingenious method of escape would Merlin devise to get himself out of this trap and this stasis? I don’t want to sound too critical too quickly, but I was genuinely disappointed to find that what Merlin did was to wait for someone to come and get him and set up an ambush. It’s definitely below the standards of Corwin’s Cycle, when you could always rely on a mad hunchback magician walking through the wall.
The troops trying to retrieve him are brought by Jasra, Luke’s mother, not Luke. Merlin disposes of them ungently and catches Jasra by the neck with his pet strangling cord, Frakir, but before he can get any answers out of her, Luke Trumps in and Merlin has to escape via the first available relative, which is Flora. Who knows and hates Jasra over past ‘romantic’ clashes in Jasra’s homeland of Kashfa and is well up on the region’s political history.
Merlin tries to contact both his brief inamorata and George, the kid from Bill Roth’s area, but finds that both of them have experienced temporary bouts of amnesia and Meg in particular really doesn’t want Merlin calling round again. Still at Flora’s, he receives a mysterious Trump contact from an unknown, very cagey person, who will apparently be an enemy: it ends with him being flooded with flowers.
Flora drives him to the home of his late girlfriend, Julia, where Merlin detects a magical gateway. This takes him to a position overlooking the Keep of the Four Worlds, a source of magical power from its position astride the corners of, you guessed it, Four Worlds. The Keep is under attack from mercenaries. Merlin learns something of the Keep from a dirty, smelly deserter-hermit called Dave. (Dave? Dave? I ask you, Dave.)
Merlin learns that the Keep once belonged to a wizard named Shara Garrul, who was defeated by Jasra, turned to wood and kept as a coat-rack. He also learns that Jasra is Luke’s mother. That the current attackers are led by a six foot six inches tall mercenary called Dalt who hates Amber worse than Jasra.
Parting from Dave, gratefully, Merlin attracts the attention of the sorceror now in charge of the Keep, a figure wearing a cobalt mask like a hockey goalies’, who sets out to destroy Merlin with a shadowstorm. Merlin escapes by Trumping to Random, followed by another delivery of flowers.
After updating Random, who recognises Dalt as the son of a former enemy of Amber, Deela the Desicatrix, who ought to be dead given that he was last seen being run through by Benedict, Merlin sleeps off his shadow ‘jetlag’, awakening in the dark, eager for food.
In pursuit of fresh fish, he follows a recommendation to Bloody Bill’s, in the less salubrious part of the Harbour. He gets a friendly warning from ‘Old John’, an agent of first Oberon then Random, who is clearly intended to be Timothy Truman’s Grimjack. Despite his precautions, he’s attacked in the street but saved by men working for Vinta Bayle, Caine’s last mistress and daughter of Amber’s premier vintner.
She offers him sanctuary at the Bayle family estate, far to the north, which they reach by sailing through the night. Merlin dreams of a duel in the Courts of Chaos with his younger half-brother, Jurt, who hates him as a spawn of Amber, and which ends, despite all Merlin’s attempts not to hurt Dara’s youngest son, with Jurt losing an ear.
Merlin finds himself puzzled by Vinta’s attitude to him. Her eagerness to help is explicable in the context of wanting revenge for Caine, but she claims her concern is to protect him. They trade information piece by piece, much of which Vinta should not have. Merlin learns that the blue crystal can be made into stones, various of which he has collected, and used to track someone through Shadow, without Trumps. Shortly after calling the game off, Merlin receives a transmission from Ghostwheel, wanting to know if he should trust Luke: Merlin doesn’t know if his No gets through.
Merlin agrees to stay another day. Vinta is starting to get more overtly friendly to him. Later, he is interrupted by an urgent Trump Call for aid from Luke, badly wounded after Dalt has unexpectedly turned on him. Merlin tends his wounds and keeps him safe, from Vinta as well. He also takes Luke’s Trumps, which include faces he doesn’t recognise. One is Dalt. Two others are Delwin and Sand.
This pair are hitherto unknown children of Oberon, by a potentially bigamous marriage in a Shadow where time flowed quickly, placing them between Gerard and Random in the succession. But after their mother’s death, they withdrew from Amber, wanting nothing to do with the place, and still don’t. Why are they introduced? No reason pertaining to the story is given in this book. Later, whilst Luke sleeps, Merlin contacts Dalt, who wants to finish the job he started on Rinaldo. Merlin has to summon Chaos’s Logrus to sever the connection, which wakes Luke. Luke wants Merlin’s help to rescue Jasra from the Keep of the Four Worlds, in return for which he will disclose a piece of information vital to Amber’s security.
It also attracts Vinta, who reveals herself to not be Vinta but rather someone possessing her, someone who was Meg, George, Luke’s old girlfriend Gail and a certain Lady in a Lake. But she will not disclose who she really is.
By rights, Merlin should turn Luke in to Random but he allows him to remain free, having his own plan. This involves moving Luke to the blue crystal cave, though without the boulder over the entrance. He rides back to Amber overland, but en route is approached by a mysterious figure declaring itself to be his enemy.
There is a very annoying turn here. This declaration is the last line of Chapter 8. Zelazny spends the whole of Chapter 9 on various flashbacks on the theme of power; brought by Fiona to Corwin’s Pattern and pretending not to be able to walk it, hunting with Jurt, being attacked again and this time Jurt loses an eye, debating civilisation with Luke, Julia and Gail, avoiding the first April 30 attack, and being taken by Suhuy, Master of the Logrus to see ultimate Chaos. Then, after a complete chapter of irrelevant distraction, not letting us have a single clue as to who this enemy might be, said enemy is fought off with incredible ease and no clues as to who he/she might be, except that it appears to be a wolf. Where do shape-shifters come from?
Merlin builds up an array of spells to further his plan, which is to walk the Pattern, transport himself to the Keep of the Four Worlds, retrieve Jasra (who is also doing coat rack duty by now) and bring her back without Luke being involved. Despite opposition from Mask, he succeeds. He is then abruptly summoned by a drugged-out Luke, via an irresistable Trump contact, to a crazy Alice-in-Wonderland bar where he is trapped. Luke’s vital information? Dalt is a son of Oberon, by rape of Deela the Desicatrix.
Once again we are subjected to a last moment cliffhanger, this one even more abrupt and out of left field. How much further forward are we to reaching the Cycle’s ultimate goal? Not a bit. How nearer are we to discovering what is the Cycle’s ultimate goal? Even less. Maybe in the next book.